Game design goes beyond arranging objects—it focuses on leading the feelings, moves, and plot of the player. In this blog, we explained how Unity helps new users build engaging worlds by focusing on level design, lighting, and the role of components. Find out how what players feel guides design, why grayboxing is significant, and how minor story elements breathe life into the world map. Developers just starting to work with game design will find this a useful manual for laying out levels that keep the game fun and engaging from start to finish—and by practicing, you’ll become a better designer.